采用更保守的重连时间策略,防止雪崩

pull/157/head
John Smith 11 months ago
parent 9c3538f17b
commit d4d300b376

@ -1 +1 @@
Subproject commit b2c26b5f16ee4fd0f4a1ded8c94f9c37e1e2ff6a
Subproject commit 5525bf5419e282f4d0cc7b03cc1e0fd22cee7a73

@ -51,6 +51,7 @@ export default class ChatClientOfficialBase {
this.needInitRoom = true
this.websocket = null
this.retryCount = 0
this.totalRetryCount = 0
this.isDestroying = false
this.heartbeatTimerId = null
this.receiveTimeoutTimerId = null
@ -185,15 +186,17 @@ export default class ChatClientOfficialBase {
return
}
this.retryCount++
console.warn('掉线重连中', this.retryCount)
this.totalRetryCount++
console.warn(`掉线重连中 retryCount=${this.retryCount}, totalRetryCount=${this.totalRetryCount}`)
window.setTimeout(this.wsConnect.bind(this), this.getReconnectInterval())
}
getReconnectInterval() {
return Math.min(
1000 + ((this.retryCount - 1) * 2000),
10 * 1000
)
// 不用retryCount了防止意外的连接成功导致retryCount重置
let interval = Math.min(1000 + ((this.totalRetryCount - 1) * 2000), 20 * 1000)
// 加上随机延迟,防止同时请求导致雪崩
interval += Math.random() * 3000
return interval
}
onWsMessage(event) {

@ -25,6 +25,7 @@ export default class ChatClientRelay {
this.websocket = null
this.retryCount = 0
this.totalRetryCount = 0
this.isDestroying = false
this.receiveTimeoutTimerId = null
}
@ -92,15 +93,18 @@ export default class ChatClientRelay {
if (this.isDestroying) {
return
}
console.warn(`掉线重连中${++this.retryCount}`)
this.retryCount++
this.totalRetryCount++
console.warn(`掉线重连中 retryCount=${this.retryCount}, totalRetryCount=${this.totalRetryCount}`)
window.setTimeout(this.wsConnect.bind(this), this.getReconnectInterval())
}
getReconnectInterval() {
return Math.min(
1000 + ((this.retryCount - 1) * 2000),
10 * 1000
)
// 不用retryCount了防止意外的连接成功导致retryCount重置
let interval = Math.min(1000 + ((this.totalRetryCount - 1) * 2000), 20 * 1000)
// 加上随机延迟,防止同时请求导致雪崩
interval += Math.random() * 3000
return interval
}
onWsMessage(event) {

@ -76,7 +76,12 @@ export default {
},
mounted() {
if (document.visibilityState === 'visible') {
this.init()
if (this.roomKeyValue === null) {
this.init()
} else {
//
window.setTimeout(this.init, Math.random() * 3000)
}
} else {
// OBSOBS
document.addEventListener('visibilitychange', this.onVisibilityChange)
@ -496,7 +501,7 @@ export default {
// 0
img.onerror = resolve
//
setTimeout(resolve, 5000)
window.setTimeout(resolve, 5000)
img.src = urlInClosure
}
))

@ -2,6 +2,7 @@
import asyncio
import enum
import logging
import random
import uuid
from typing import *
@ -10,7 +11,6 @@ import api.open_live as api_open_live
import blivedm.blivedm as blivedm
import blivedm.blivedm.models.open_live as dm_open_models
import blivedm.blivedm.models.web as dm_web_models
import blivedm.blivedm.utils as dm_utils
import config
import services.avatar
import services.translate
@ -114,7 +114,12 @@ class LiveClientManager:
client_room_manager.del_room(room_key)
RECONNECT_POLICY = dm_utils.make_linear_retry_policy(1, 2, 10)
def _get_reconnect_interval(_retry_count: int, total_retry_count: int):
# 不用retry_count了防止意外的连接成功导致retry_count重置
interval = min(1 + (total_retry_count - 1) * 2, 20)
# 加上随机延迟,防止同时请求导致雪崩
interval += random.uniform(0, 3)
return interval
class WebLiveClient(blivedm.BLiveClient):
@ -128,7 +133,7 @@ class WebLiveClient(blivedm.BLiveClient):
session=utils.request.http_session,
heartbeat_interval=self.HEARTBEAT_INTERVAL,
)
self.set_reconnect_policy(RECONNECT_POLICY)
self.set_reconnect_policy(_get_reconnect_interval)
@property
def room_key(self):
@ -158,7 +163,7 @@ class OpenLiveClient(blivedm.OpenLiveClient):
session=utils.request.http_session,
heartbeat_interval=self.HEARTBEAT_INTERVAL,
)
self.set_reconnect_policy(RECONNECT_POLICY)
self.set_reconnect_policy(_get_reconnect_interval)
@property
def room_key(self):

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